PROJECT SCATTER — GAME COLLECTION Temporary studio identity © 2026 Jay Riccardi · All Rights Reserved. 01. Crucible of the Obsidian Dark fantasy Enter an ancient volcanic kingdom where elemental gems feed a living forge. Every feature builds toward a monumental eruption. Status: Gameplay established · Android development 02. Aetherfall: Realms Beyond Celestial fantasy Travel between floating kingdoms, luminous waterfalls and ancient portals. A world of celestial creatures and enchanted discoveries. Status: Visual development · Concept stage 03. Velvet Heist: The Midnight Line Cinematic heist Board a midnight luxury train with a master thief. Burgundy velvet, polished brass and a vault carriage turn every reveal into a stylish act of suspense. Status: Visual development · Concept stage 04. Cosmic Diner: Last Stop Anywhere Retro science fiction Take a seat at the diner at the edge of everywhere. Chrome, neon and extraordinary comfort food give this cosmic stop a warm, playful personality. Status: Visual development · Concept stage 05. Wildline: Dust & Thunder Desert motorsport Chase the horizon through sun-baked rally country. Dust, precision machinery and a fearless champion bring grit and energy to every stage. Status: Visual development · Concept stage 06. Chronochrome: City Outside Time Time-bending science fiction Discover a city that exists across three eras at once. Copper mechanisms, glass and organic detail transform familiar streets into something extraordinary. Status: Visual development · Concept stage 07. Abyssal: The Living Deep Deep-ocean discovery Descend into an ocean alive with unfamiliar light. Biological forms and precise research equipment give this expedition a quietly powerful atmosphere. Status: Visual development · Concept stage 08. Eden After Earth Botanical science fiction Explore a botanical ark where nature has found another beginning. Sculptural seedpods, copper leaves and luminous fruit celebrate a world growing beyond Earth. Status: Visual development · Concept stage 09. Paradox: House of Impossible Things Surreal luxury Step inside a museum where marble flows, stairs loop and walls fold. Convincing materials make impossible objects feel almost within reach. Status: Visual development · Concept stage 10. Ion: Riders of the Storm Future aviation Fly above towering cloud walls with the storm riders. Carbon fibre, cobalt and orange create a sharp visual identity for an aerial adventure. Status: Visual development · Concept stage 11. Emberwing: The Sky Vaults Dragon adventure Meet the copper-horned guardian of the sky vaults. Sail between airborne harbours and discover a treasure world of ivory, teal and burnished copper. Status: Visual development · Concept stage 12. Dragon Lantern Dynasty East Asian fantasy Enter an enchanted palace where crimson silk lanterns guard the path to the jade dragon. Collect golden ingots and moon pearls as six mystical gates reveal the dynasty's hidden chambers. Status: Visual development · Concept stage Concept artwork only. No playable downloads, commercial pricing or purchase commitments are offered.