A city of copper and glass has been overtaken by living machinery. Take the fight through its overgrown industrial heart.
The city fights back.
Gravebloom brings botanical fantasy to a side-scrolling run-and-gun prototype: copper causeways, towering glass furnaces and observatories tangled in roots.
Push past rifle troops, shield wardens and flying wasps. Use hero abilities, living cover, pickups and combos to reach the machines at the heart of each route.
Three stages to reclaim.
Copper Causeway — the Latch Regent.
Glass Furnace — the Sap Engine.
Root Observatory — the Crown of Roots.
Buffered jumps, variable jump height and camera smoothing support the arcade movement. This earlier prototype uses painted character and environment art; its visual style differs from Asterion’s 3D ships.
Inside the game
Actual development-build screenshots. Open any image to see the full capture.
Glass Furnace — the Sap Engine boss fight · Actual development-build screenshotCopper Causeway — the opening route · Actual development-build screenshotRoot Observatory — the third route · Actual development-build screenshot